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Arjan Egges is an associate professor in Computer Science at Utrecht University in the Netherlands. He is responsible there for research in the area of computer animation, and he heads the university s motion capture lab in the animation department. Arjan has written over 30 research papers on animation. He is the founder of the highly successful, annual ACM SIGGRAPH conference on Motion in Games, of which the proceedings have been published by Springer-Verlag. Arjan is responsible for having designed Utrecht University s computer animation course offerings in the Game and Media Technology master s program, and he is currently the leader of that master s program. In 2011 he designed the introductory programming course for the university s bachelor s degree offering in Game Technology. He is coauthor of the book Learn C# by Programming Games, published in 2013 by Springer.
Learning C# by Programming Games
Learning C# by Programming Games
Softcover
erschienen am 12.12.2020
Learning C# by Programming Games
Learning C# by Programming Games
Hardcover
erschienen am 04.12.2019
Building JavaScript Games  - for Phones, Tablets, and Desktop
Building JavaScript Games
Softcover
erschienen am 23.09.2014
Learning C# by Programming Games
Learning C# by Programming Games
Hardcover
erschienen am 18.06.2013