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Dr. Abhishek Kumar is an assistant professor in the Department of Computer Science at the Institute of Science at Banaras Hindu University. He is an Apple Certified Associate, Adobe Education Trainer, and certified by Autodesk. He is actively involved in course development in animation and design engineering courses for various institutions and universities as they will be a future industry requirement. Dr. Kumar has published a number of research papers indexed in Scopus and Web of Science and covered a wide range of topics in various digital scientific areas (image analysis, visual identity, graphics, digital photography, motion graphics, 3D animation, visual effects, editing, and composition).

He holds eight patents in the field of computer science, design and IoT. Dr. Kumar has completed professional studies related to animation, computer graphics, virtual reality, stereoscopy, filmmaking, visual effects, and photography from Norwich University of the Arts, the University of Edinburgh, and Wizcraft MIME and FXPHD, Australia.

He is passionate about the media and entertainment industry, and has directed two animation short films. Dr. Kumar has trained more than 50,000 students across the globe from 153 countries (top five: India, Germany, United States, Spain, and Australia). His alumni have worked on movies such as Ra-One, Krissh, Dhoom, Life of Pi, the Avengers series, the Iron Man series, GI Joe 3D, 300, Alvin and the Chipmunks, Prince of Persia, Titanic 3D, the Transformers series, Bahubali 1 and 2, London Has Fallen, Warcraft, Aquaman 3D, Alita, and more.


Beginning VFX with Autodesk Maya  - Create Industry-Standard Visual Effects from Scratch
Beginning VFX with Autodesk Maya
Softcover
erschienen am 15.12.2021
Immersive 3D Design Visualization  - With Autodesk Maya and Unreal Engine 4
Immersive 3D Design Visualization
Softcover
erschienen am 16.12.2020
VR Integrated Heritage Recreation  - Using Blender and Unreal Engine 4
VR Integrated Heritage Recreation
Softcover
erschienen am 26.07.2020
Beginning PBR Texturing  - Learn Physically Based Rendering with Allegorithmic¿s Substance Painter
Beginning PBR Texturing
Softcover
erschienen am 21.05.2020